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From 2K’s original posting
As a Senior Technical Animator at Cloud Chamber, you will join our talented development team to help shape advanced animation systems and runtime character performance in Unreal Engine 5. In this role, you’ll collaborate with a passionate group of game developers to build scalable technical solutions and animation workflows that support immersive gameplay to bring the richly imagined world of BioShock to life. What You’ll Do: • Implement and configure animation assets and systems directly inside Unreal Engine 5. • Author, maintain, and optimize complex Animation Blueprints as well as runtime procedural systems, including cloth, IK, and secondary dynamics. • Tune, refine, and troubleshoot Motion Matching and advanced locomotion systems to deliver fluid, responsive movement. • Ensure all animation assets, runtime systems, and editor frameworks are fully optimized for smooth runtime performance and memory efficiency. • Diagnose and resolve technical animation issues spanning Maya and the game engine. • Partner with animation and engineering leads to refine authoring pipelines, document tools and processes, and mentor team members in best practices. What We’ll Do Together: At Cloud…
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