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Job Description: As a Combat Game Designer at Ubisoft Bordeaux, you will design and refine combat systems that support the game’s creative direction and intended player experience. What you’ll do • Design combat systems and mechanics that align with the game’s creative direction, including 3C and archetypes • Model and tune game systems, including rewards and features, to support player engagement • Develop prototypes to test and refine systems before production, then assess how well they meet design goals • Standardize and document combat systems, and communicate design choices to the combat team and wider production team • Write clear design documents that explain the game’s vision and how combat systems support it • Work with multidisciplinary teams from concept to release to help implement features and assets in the game to the expected quality and schedule Qualifications: What you bring to the team • Experience as a Combat Designer on at least one released game • Game design experience, particularly with combat systems • Ability to explain gameplay fundamentals and design choices clearly • Strong communication skills across multidisciplinary teams • Ability to work both…
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